Best Honkai: Star Rail settings for the NVIDIA GTX 1050 Ti (2026)
On a NVIDIA GTX 1050 Ti (paired with a balanced Intel Core i5-8600K-class CPU), Honkai: Star Rail runs at roughly 60 FPS at 1080p with our optimized settings — up from about 50FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1050 Ti is a entry-level graphics card with 4GB of VRAM, and Honkai: Star Rail is a relatively light game to run. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 60 FPS with FrameCoach's optimized settings, a clear jump from roughly 50 FPS with everything on High.
Across resolutions you can expect around 60 FPS at 1080p and 60 FPS at 1440p, dropping to roughly 40 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 50 | 60 |
| 1440p | 30 | 60 |
| 4K | 17 | 40 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 1050 Ti run Honkai: Star Rail? See the verdict →
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- Honkai: Star Rail on NVIDIA RTX 4060 Ti →
- Honkai: Star Rail on NVIDIA RTX 4070 Super →
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- Honkai: Star Rail on NVIDIA RTX 5060 →
- Honkai: Star Rail on NVIDIA RTX 3060 (12GB) →
- Honkai: Star Rail on NVIDIA RTX 3070 →
What FPS does the NVIDIA GTX 1050 Ti get in Honkai: Star Rail?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1050 Ti averages around 60 FPS at 1080p in Honkai: Star Rail — up from about 50 FPS with everything on High.
Can the NVIDIA GTX 1050 Ti run Honkai: Star Rail at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 1050 Ti averages roughly 60 FPS in Honkai: Star Rail — a smooth experience.
What are the best Honkai: Star Rail settings for the NVIDIA GTX 1050 Ti?
Turn on FSR (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like SFX Quality and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.