Best Kingdom Come: Deliverance 2 settings for the NVIDIA GeForce MX130 (laptop) (2026)
On a NVIDIA GeForce MX130 (laptop) (paired with a balanced Intel Core i5-8600K-class CPU), Kingdom Come: Deliverance 2 runs at roughly 11 FPS at 1080p with our optimized settings — up from about 4FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GeForce MX130 (laptop) is a entry-level graphics card with 2GB of VRAM, and Kingdom Come: Deliverance 2 is a one of the most punishing games to run on PC. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 11 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 11 FPS at 1080p and 6 FPS at 1440p, dropping to roughly 4 FPS at 4K. With only 2GB of VRAM, keep textures a notch below max in Kingdom Come: Deliverance 2 at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 4 | 11 |
| 1440p | 2 | 6 |
| 4K | 1 | 4 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GeForce MX130 (laptop) run Kingdom Come: Deliverance 2? See the verdict →
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What FPS does the NVIDIA GeForce MX130 (laptop) get in Kingdom Come: Deliverance 2?
With FrameCoach's optimized balanced settings, the NVIDIA GeForce MX130 (laptop) averages around 11 FPS at 1080p in Kingdom Come: Deliverance 2 — up from about 4 FPS with everything on High.
Can the NVIDIA GeForce MX130 (laptop) run Kingdom Come: Deliverance 2 at 1440p?
At 1440p with optimized settings, the NVIDIA GeForce MX130 (laptop) averages roughly 6 FPS in Kingdom Come: Deliverance 2; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Kingdom Come: Deliverance 2 settings for the NVIDIA GeForce MX130 (laptop)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Vegetation Detail and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.