On a NVIDIA GeForce GT 730M (laptop) (paired with a balanced Intel Core i5-8600K-class CPU), Marvel Rivals runs at roughly 15 FPS at 1080p with our optimized settings — up from about 5FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GeForce GT 730M (laptop) is a entry-level graphics card with 2GB of VRAM, and Marvel Rivals is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 15 FPSwith FrameCoach's optimized settings, a clear jump from roughly 5 FPS with everything on High.
Across resolutions you can expect around 15 FPS at 1080p and 9 FPS at 1440p, dropping to roughly 5 FPS at 4K. Marvel Rivals offers ray tracing, but the NVIDIA GeForce GT 730M (laptop) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 5 | 15 |
| 1440p | 3 | 9 |
| 4K | 2 | 5 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GeForce GT 730M (laptop) run Marvel Rivals? See the verdict →
With FrameCoach's optimized balanced settings, the NVIDIA GeForce GT 730M (laptop) averages around 15 FPS at 1080p in Marvel Rivals — up from about 5 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA GeForce GT 730M (laptop) averages roughly 9 FPS in Marvel Rivals; turn on upscaling or aim for a locked 60 for the best feel.
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Shadow Detail down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.