Best Honkai: Star Rail settings for the Intel UHD 770 (desktop 12th/13th Gen) (2026)
On a Intel UHD 770 (desktop 12th/13th Gen) (paired with a balanced Intel Core i5-8600K-class CPU), Honkai: Star Rail runs at roughly 53 FPS at 1080p with our optimized settings — up from about 23FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel UHD 770 (desktop 12th/13th Gen) is a entry-level graphics card with 2GB of VRAM, and Honkai: Star Rail is a relatively light game to run. Paired with the Intel Core i5-8600K, it is playable at 1080p — about 53 FPS with FrameCoach's optimized settings, a clear jump from roughly 23 FPS with everything on High.
Across resolutions you can expect around 53 FPS at 1080p and 32 FPS at 1440p, dropping to roughly 18 FPS at 4K. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 23 | 53 |
| 1440p | 14 | 32 |
| 4K | 8 | 18 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the Intel UHD 770 (desktop 12th/13th Gen) run Honkai: Star Rail? See the verdict →
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What FPS does the Intel UHD 770 (desktop 12th/13th Gen) get in Honkai: Star Rail?
With FrameCoach's optimized balanced settings, the Intel UHD 770 (desktop 12th/13th Gen) averages around 53 FPS at 1080p in Honkai: Star Rail — up from about 23 FPS with everything on High.
Can the Intel UHD 770 (desktop 12th/13th Gen) run Honkai: Star Rail at 1440p?
At 1440p with optimized settings, the Intel UHD 770 (desktop 12th/13th Gen) averages roughly 32 FPS in Honkai: Star Rail; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Honkai: Star Rail settings for the Intel UHD 770 (desktop 12th/13th Gen)?
Turn on XeSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like SFX Quality and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.