Best Ghost of Tsushima settings for the Intel UHD 770 (desktop 12th/13th Gen) (2026)
On a Intel UHD 770 (desktop 12th/13th Gen) (paired with a balanced Intel Core i5-8600K-class CPU), Ghost of Tsushima runs at roughly 26 FPS at 1080p with our optimized settings — up from about 10FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel UHD 770 (desktop 12th/13th Gen) is a entry-level graphics card with 2GB of VRAM, and Ghost of Tsushima is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 26 FPS with FrameCoach's optimized settings, a clear jump from roughly 10 FPS with everything on High.
Across resolutions you can expect around 26 FPS at 1080p and 16 FPS at 1440p, dropping to roughly 9 FPS at 4K. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 10 | 26 |
| 1440p | 6 | 16 |
| 4K | 3 | 9 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the Intel UHD 770 (desktop 12th/13th Gen) run Ghost of Tsushima? See the verdict →
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What FPS does the Intel UHD 770 (desktop 12th/13th Gen) get in Ghost of Tsushima?
With FrameCoach's optimized balanced settings, the Intel UHD 770 (desktop 12th/13th Gen) averages around 26 FPS at 1080p in Ghost of Tsushima — up from about 10 FPS with everything on High.
Can the Intel UHD 770 (desktop 12th/13th Gen) run Ghost of Tsushima at 1440p?
At 1440p with optimized settings, the Intel UHD 770 (desktop 12th/13th Gen) averages roughly 16 FPS in Ghost of Tsushima; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Ghost of Tsushima settings for the Intel UHD 770 (desktop 12th/13th Gen)?
Turn on XeSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Foliage Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.