Best Days Gone Remastered settings for the Intel UHD 770 (desktop 12th/13th Gen) (2026)
On a Intel UHD 770 (desktop 12th/13th Gen) (paired with a balanced Intel Core i5-8600K-class CPU), Days Gone Remastered runs at roughly 31 FPS at 1080p with our optimized settings — up from about 13FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel UHD 770 (desktop 12th/13th Gen) is a entry-level graphics card with 2GB of VRAM, and Days Gone Remastered is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 31 FPS with FrameCoach's optimized settings, a clear jump from roughly 13 FPS with everything on High.
Across resolutions you can expect around 31 FPS at 1080p and 18 FPS at 1440p, dropping to roughly 10 FPS at 4K. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 13 | 31 |
| 1440p | 8 | 18 |
| 4K | 4 | 10 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the Intel UHD 770 (desktop 12th/13th Gen) run Days Gone Remastered? See the verdict →
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What FPS does the Intel UHD 770 (desktop 12th/13th Gen) get in Days Gone Remastered?
With FrameCoach's optimized balanced settings, the Intel UHD 770 (desktop 12th/13th Gen) averages around 31 FPS at 1080p in Days Gone Remastered — up from about 13 FPS with everything on High.
Can the Intel UHD 770 (desktop 12th/13th Gen) run Days Gone Remastered at 1440p?
At 1440p with optimized settings, the Intel UHD 770 (desktop 12th/13th Gen) averages roughly 18 FPS in Days Gone Remastered; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Days Gone Remastered settings for the Intel UHD 770 (desktop 12th/13th Gen)?
Turn on XeSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Foliage Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.