All setups Intel Arc B580Atomic Heart

Best Atomic Heart settings for the Intel Arc B580 (2026)

On a Intel Arc B580 (paired with a balanced Intel Core i7-10700K-class CPU), Atomic Heart runs at roughly 120 FPS at 1080p with our optimized settings — up from about 122FPS with everything maxed. Here's the configuration and what each setting costs.

ResolutionAll-High FPSOptimized FPS
1080p122120
1440p7372
4K3760
Recommended settings
Upscaling — XeSSOff
Atomic Heart (Unreal Engine 4) supports DLSS and FSR. A free FPS boost on a well-optimised game.
Texture QualityEpic-1% FPS
Surface sharpness - cheap if it fits your VRAM.
Shadow QualityHighbaseline
Shadow resolution and range. High is the value pick over Epic.
Effects QualityHighbaseline
Combat and ability effects. Lowering smooths the chaotic robot fights.
Global IlluminationHighbaseline
Bounced lighting in the colourful Soviet facility - a real cost. High over Epic frees FPS.
Post ProcessingHighbaseline
Bloom, motion blur and depth of field. Cheap; set to taste.
Foliage QualityHighbaseline
Plant and grass density in the open overworld. A small, safe gain when lowered.
View DistanceHighbaseline
How far detail renders. Mild pop-in when lowered.
Anti-AliasingHighbaseline
Edge smoothing. Medium/High keeps the image clean cheaply.

⚡ Fine-tune this for your exact CPU & target FPS →

Atomic Heart on other GPUs
Other games on the Intel Arc B580
Frequently asked

What FPS does the Intel Arc B580 get in Atomic Heart?

With FrameCoach's optimized balanced settings, the Intel Arc B580 averages around 120 FPS at 1080p in Atomic Heart — up from about 122 FPS with everything on High.

Can the Intel Arc B580 run Atomic Heart at 1440p?

At 1440p with optimized settings, the Intel Arc B580 averages roughly 72 FPS in Atomic Heart — a smooth experience.

What are the best Atomic Heart settings for the Intel Arc B580?

Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Effects Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.