Best The Last of Us Part I settings for the Intel Arc B570 (2026)
On a Intel Arc B570 (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), The Last of Us Part I runs at roughly 78 FPS at 1080p with our optimized settings — up from about 79FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel Arc B570 is a mainstream 1080p graphics card with 10GB of VRAM, and The Last of Us Part I is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 78 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 78 FPS at 1080p and 63 FPS at 1440p, dropping to roughly 59 FPS at 4K. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 79 | 78 |
| 1440p | 47 | 63 |
| 4K | 27 | 59 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the Intel Arc B570 run The Last of Us Part I? See the verdict →
- The Last of Us Part I on NVIDIA RTX 4060 →
- The Last of Us Part I on NVIDIA RTX 4070 →
- The Last of Us Part I on NVIDIA RTX 4060 Ti →
- The Last of Us Part I on NVIDIA RTX 4070 Super →
- The Last of Us Part I on NVIDIA RTX 5070 →
- The Last of Us Part I on NVIDIA RTX 5060 →
- The Last of Us Part I on NVIDIA RTX 3060 (12GB) →
- The Last of Us Part I on NVIDIA RTX 3070 →
What FPS does the Intel Arc B570 get in The Last of Us Part I?
With FrameCoach's optimized balanced settings, the Intel Arc B570 averages around 78 FPS at 1080p in The Last of Us Part I — up from about 79 FPS with everything on High.
Can the Intel Arc B570 run The Last of Us Part I at 1440p?
At 1440p with optimized settings, the Intel Arc B570 averages roughly 63 FPS in The Last of Us Part I — a smooth experience.
What are the best The Last of Us Part I settings for the Intel Arc B570?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Screen Space Reflections down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.