All setups Intel Arc B570Marvel’s Spider-Man 2

Best Marvel’s Spider-Man 2 settings for the Intel Arc B570 (2026)

On a Intel Arc B570 (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Marvel’s Spider-Man 2 runs at roughly 87 FPS at 1080p with our optimized settings — up from about 88FPS with everything maxed. Here's the configuration and what each setting costs.

The Intel Arc B570 is a mainstream 1080p graphics card with 10GB of VRAM, and Marvel’s Spider-Man 2 is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 87 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.

Across resolutions you can expect around 87 FPS at 1080p and 71 FPS at 1440p, dropping to roughly 61 FPS at 4K. Marvel’s Spider-Man 2 supports ray tracing and the Intel Arc B570 can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p8887
1440p5371
4K3061
💡 Marvel’s Spider-Man 2: Fast traversal is CPU-heavy; ray tracing adds even more CPU load.
Recommended settings
Upscaling — XeSSOff
Supports DLSS, FSR and XeSS. With CPU-heavy web-swinging traversal, upscaling frees GPU headroom effectively.
Ray TracingOffsaves FPS
Ray-traced reflections and shadows. NYC looks stunning with RT on, but it adds CPU and GPU load. Low is a good middle ground.
Texture QualityUltra-1% FPS
Surface sharpness. Needs 10GB+ for Ultra - ease off on 8GB cards.
Shadow QualityHighbaseline
Shadow resolution and range. High is the sweet spot.
Reflection QualityHighbaseline
Glass skyscrapers make reflections very visible. High is a solid choice.
Level of DetailHighbaseline
World geometry detail at distance - partly CPU-bound during fast traversal.
Crowd DensityHighbaseline
NPC density on city streets - CPU-bound. Lower it if you hit a CPU bottleneck during traversal.
Ambient OcclusionHighbaseline
Soft contact shadows for depth. Medium is plenty for fast traversal.
Traffic DensityHighbaseline
How many cars fill the streets - CPU-bound. Lower it if you hit a CPU bottleneck.
Hair QualityHighbaseline
Strand detail on hair and fur in close-ups. A modest cost.
Anisotropic Filtering16xbaseline
Keeps rooftops and streets sharp at angles - effectively free, use 16x.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the Intel Arc B570 run Marvel’s Spider-Man 2? See the verdict →

Marvel’s Spider-Man 2 on other GPUs
Other games on the Intel Arc B570
Frequently asked

What FPS does the Intel Arc B570 get in Marvel’s Spider-Man 2?

With FrameCoach's optimized balanced settings, the Intel Arc B570 averages around 87 FPS at 1080p in Marvel’s Spider-Man 2 — up from about 88 FPS with everything on High.

Can the Intel Arc B570 run Marvel’s Spider-Man 2 at 1440p?

At 1440p with optimized settings, the Intel Arc B570 averages roughly 71 FPS in Marvel’s Spider-Man 2 — a smooth experience.

What are the best Marvel’s Spider-Man 2 settings for the Intel Arc B570?

Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Reflection Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.