Best Death Stranding 2: On the Beach settings for the Intel Arc B570 (2026)
On a Intel Arc B570 (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Death Stranding 2: On the Beach runs at roughly 106 FPS at 1080p with our optimized settings — up from about 108FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel Arc B570 is a mainstream 1080p graphics card with 10GB of VRAM, and Death Stranding 2: On the Beach is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it runs great at 1080p — about 106 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 106 FPS at 1080p and 64 FPS at 1440p, dropping to roughly 61 FPS at 4K. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 108 | 106 |
| 1440p | 65 | 64 |
| 4K | 37 | 61 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the Intel Arc B570 run Death Stranding 2: On the Beach? See the verdict →
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What FPS does the Intel Arc B570 get in Death Stranding 2: On the Beach?
With FrameCoach's optimized balanced settings, the Intel Arc B570 averages around 106 FPS at 1080p in Death Stranding 2: On the Beach — up from about 108 FPS with everything on High.
Can the Intel Arc B570 run Death Stranding 2: On the Beach at 1440p?
At 1440p with optimized settings, the Intel Arc B570 averages roughly 64 FPS in Death Stranding 2: On the Beach — a smooth experience.
What are the best Death Stranding 2: On the Beach settings for the Intel Arc B570?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Model Detail and Shadow Resolution down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.