All setups Intel Arc A580Marvel Rivals

Best Marvel Rivals settings for the Intel Arc A580 (2026)

On a Intel Arc A580 (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Marvel Rivals runs at roughly 77 FPS at 1080p with our optimized settings — up from about 78FPS with everything maxed. Here's the configuration and what each setting costs.

The Intel Arc A580 is a mainstream 1080p graphics card with 8GB of VRAM, and Marvel Rivals is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 77 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.

Across resolutions you can expect around 77 FPS at 1080p and 63 FPS at 1440p, dropping to roughly 60 FPS at 4K. Marvel Rivals supports ray tracing and the Intel Arc A580 can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p7877
1440p4763
4K2760
Recommended settings
Upscaling — XeSSOff
Supports DLSS (RTX), FSR and XeSS plus Frame Generation. The biggest, easiest FPS lever — most players run it for the frames.
Texture DetailUltra-1% FPS
Surface sharpness — cheap if it fits your VRAM. High on 8GB cards, Ultra for 12GB+.
Global IlluminationSSGI Low0% FPS
Bounced lighting. SSGI is the cheap screen-space mode; Lumen is software ray tracing and by far the heaviest setting. Competitive players keep this on SSGI Low for high refresh.
Reflection QualityScreen Spacebaseline
Surface reflections. Screen Space is cheap and plenty; Lumen reflections are heavy and rarely noticed mid-fight.
Model DetailHighbaseline
Character and hero model detail. Modest cost; High looks best.
Post-ProcessingHighbaseline
Bloom, motion blur and depth of field. Cheap; set to taste.
Shadow DetailHighbaseline
Shadow resolution and range. Low/Medium is standard for competitive play.
Effects DetailHighbaseline
Ability and combat effects. Lowering smooths chaotic team fights.
Foliage QualityHighbaseline
Plants and destructible scenery. Lower it for a small, safe gain.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the Intel Arc A580 run Marvel Rivals? See the verdict →

Marvel Rivals on other GPUs
Other games on the Intel Arc A580
Frequently asked

What FPS does the Intel Arc A580 get in Marvel Rivals?

With FrameCoach's optimized balanced settings, the Intel Arc A580 averages around 77 FPS at 1080p in Marvel Rivals — up from about 78 FPS with everything on High.

Can the Intel Arc A580 run Marvel Rivals at 1440p?

At 1440p with optimized settings, the Intel Arc A580 averages roughly 63 FPS in Marvel Rivals — a smooth experience.

What are the best Marvel Rivals settings for the Intel Arc A580?

Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Reflection Quality and Model Detail down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.