Best Microsoft Flight Simulator 2020 settings for the AMD Vega 11 (Ryzen 5 2400G iGPU) (2026)
On a AMD Vega 11 (Ryzen 5 2400G iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Microsoft Flight Simulator 2020 runs at roughly 36 FPS at 1080p with our optimized settings — up from about 12FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD Vega 11 (Ryzen 5 2400G iGPU) is a entry-level graphics card with 2GB of VRAM, and Microsoft Flight Simulator 2020 is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 36 FPS with FrameCoach's optimized settings, a clear jump from roughly 12 FPS with everything on High.
Across resolutions you can expect around 36 FPS at 1080p and 22 FPS at 1440p, dropping to roughly 12 FPS at 4K. With only 2GB of VRAM, keep textures a notch below max in Microsoft Flight Simulator 2020 at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 12 | 36 |
| 1440p | 7 | 22 |
| 4K | 4 | 12 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD Vega 11 (Ryzen 5 2400G iGPU) run Microsoft Flight Simulator 2020? See the verdict →
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What FPS does the AMD Vega 11 (Ryzen 5 2400G iGPU) get in Microsoft Flight Simulator 2020?
With FrameCoach's optimized balanced settings, the AMD Vega 11 (Ryzen 5 2400G iGPU) averages around 36 FPS at 1080p in Microsoft Flight Simulator 2020 — up from about 12 FPS with everything on High.
Can the AMD Vega 11 (Ryzen 5 2400G iGPU) run Microsoft Flight Simulator 2020 at 1440p?
At 1440p with optimized settings, the AMD Vega 11 (Ryzen 5 2400G iGPU) averages roughly 22 FPS in Microsoft Flight Simulator 2020; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Microsoft Flight Simulator 2020 settings for the AMD Vega 11 (Ryzen 5 2400G iGPU)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Terrain Level of Detail and Volumetric Clouds down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.