Best Atomic Heart settings for the AMD RX 9070 XT (2026)
On a AMD RX 9070 XT (paired with a balanced AMD Ryzen 7 9700X-class CPU), Atomic Heart runs at roughly 70 FPS at 4K with our optimized settings — up from about 71FPS with everything maxed. Here's the configuration and what each setting costs.
| Resolution | All-High FPS | Optimized FPS |
|---|
| 1080p | 230 | 230 |
| 1440p | 143 | 141 |
| 4K | 71 | 70 |
Recommended settings
Upscaling — FSROff
Atomic Heart (Unreal Engine 4) supports DLSS and FSR. A free FPS boost on a well-optimised game.
Texture QualityEpic-1% FPS
Surface sharpness - cheap if it fits your VRAM.
Shadow QualityHighbaseline
Shadow resolution and range. High is the value pick over Epic.
Effects QualityHighbaseline
Combat and ability effects. Lowering smooths the chaotic robot fights.
Global IlluminationHighbaseline
Bounced lighting in the colourful Soviet facility - a real cost. High over Epic frees FPS.
Post ProcessingHighbaseline
Bloom, motion blur and depth of field. Cheap; set to taste.
Foliage QualityHighbaseline
Plant and grass density in the open overworld. A small, safe gain when lowered.
View DistanceHighbaseline
How far detail renders. Mild pop-in when lowered.
Anti-AliasingHighbaseline
Edge smoothing. Medium/High keeps the image clean cheaply.
⚡ Fine-tune this for your exact CPU & target FPS →
Atomic Heart on other GPUs
Other games on the AMD RX 9070 XT
Frequently asked
What FPS does the AMD RX 9070 XT get in Atomic Heart?
With FrameCoach's optimized balanced settings, the AMD RX 9070 XT averages around 70 FPS at 4K in Atomic Heart — up from about 71 FPS with everything on High.
Can the AMD RX 9070 XT run Atomic Heart at 1440p?
At 1440p with optimized settings, the AMD RX 9070 XT averages roughly 141 FPS in Atomic Heart — a smooth experience.
What are the best Atomic Heart settings for the AMD RX 9070 XT?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Effects Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.