Best Resident Evil Requiem settings for the AMD RX 9060 XT (16GB) (2026)
On a AMD RX 9060 XT (16GB) (paired with a balanced AMD Ryzen 9 5950X-class CPU), Resident Evil Requiem runs at roughly 75 FPS at 1440p with our optimized settings — up from about 76FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX 9060 XT (16GB) is a strong 1440p graphics card with 16GB of VRAM, and Resident Evil Requiem is a moderately demanding game. Paired with the AMD Ryzen 9 5950X, it runs well at 1440p — about 75 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 125 FPS at 1080p and 75 FPS at 1440p, dropping to roughly 66 FPS at 4K. Resident Evil Requiem supports ray tracing and the AMD RX 9060 XT (16GB) can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. Its 16GB of VRAM is plenty for Resident Evil Requiem, so textures can stay maxed. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 127 | 125 |
| 1440p | 76 | 75 |
| 4K | 43 | 66 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD RX 9060 XT (16GB) run Resident Evil Requiem? See the verdict →
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What FPS does the AMD RX 9060 XT (16GB) get in Resident Evil Requiem?
With FrameCoach's optimized balanced settings, the AMD RX 9060 XT (16GB) averages around 75 FPS at 1440p in Resident Evil Requiem — up from about 76 FPS with everything on High.
Can the AMD RX 9060 XT (16GB) run Resident Evil Requiem at 1440p?
At 1440p with optimized settings, the AMD RX 9060 XT (16GB) averages roughly 75 FPS in Resident Evil Requiem — a smooth experience.
What are the best Resident Evil Requiem settings for the AMD RX 9060 XT (16GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Mesh Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.