Best Monster Hunter Wilds settings for the AMD RX 9060 XT (16GB) (2026)
On a AMD RX 9060 XT (16GB) (paired with a balanced AMD Ryzen 9 5950X-class CPU), Monster Hunter Wilds runs at roughly 65 FPS at 1440p with our optimized settings — up from about 43FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX 9060 XT (16GB) is a strong 1440p graphics card with 16GB of VRAM, and Monster Hunter Wilds is a one of the most punishing games to run on PC. Paired with the AMD Ryzen 9 5950X, it runs well at 1440p — about 65 FPS with FrameCoach's optimized settings, a clear jump from roughly 43 FPS with everything on High.
Across resolutions you can expect around 70 FPS at 1080p and 65 FPS at 1440p, dropping to roughly 61 FPS at 4K. Monster Hunter Wilds supports ray tracing and the AMD RX 9060 XT (16GB) can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. Its 16GB of VRAM is plenty for Monster Hunter Wilds, so textures can stay maxed. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 71 | 70 |
| 1440p | 43 | 65 |
| 4K | 24 | 61 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD RX 9060 XT (16GB) run Monster Hunter Wilds? See the verdict →
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What FPS does the AMD RX 9060 XT (16GB) get in Monster Hunter Wilds?
With FrameCoach's optimized balanced settings, the AMD RX 9060 XT (16GB) averages around 65 FPS at 1440p in Monster Hunter Wilds — up from about 43 FPS with everything on High.
Can the AMD RX 9060 XT (16GB) run Monster Hunter Wilds at 1440p?
At 1440p with optimized settings, the AMD RX 9060 XT (16GB) averages roughly 65 FPS in Monster Hunter Wilds — a smooth experience.
What are the best Monster Hunter Wilds settings for the AMD RX 9060 XT (16GB)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Mesh Quality and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.