On a AMD RX 7800 XT (paired with a balanced AMD Ryzen 7 9700X-class CPU), Squad runs at roughly 95 FPS at 1440p with our optimized settings — up from about 97FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX 7800 XT is a high-end graphics card with 16GB of VRAM, and Squad is a moderately demanding game. Paired with the AMD Ryzen 7 9700X, it runs great at 1440p — about 95 FPSwith FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 159 FPS at 1080p and 95 FPS at 1440p, dropping to roughly 73 FPS at 4K. Its 16GB of VRAM is plenty for Squad, so textures can stay maxed. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
Resolution
All-High FPS
Optimized FPS
1080p
161
159
1440p
97
95
4K
55
73
💡 Squad: 100-player Unreal Engine 5 mil-sim - heavily CPU-bound in big battles; upscaling helps the GPU side but won't fix a CPU limit.
Recommended settings
Upscaling — FSROff
Squad’s UE5 build supports TSR, DLSS and FSR. The biggest GPU-side FPS gain — but note that on full 100-player servers your CPU is often the real limit.
Texture QualityEpic-1% FPS
Surface detail — nearly free if it fits your VRAM. On 8GB cards keep it at High rather than Epic.
View DistanceHighbaseline
How far terrain, vehicles and players render across these huge maps. The heaviest setting, and it leans on your CPU too — lowering it helps most in big battles.
Shadow QualityHighbaseline
Shadow resolution and range over wide open ground. High is a big saving over Epic with little visible difference at combat distances.
Foliage QualityHighbaseline
Density of grass and bushes. Costly on FPS — and many competitive players lower it anyway, since tall grass at lower settings stops hiding enemies.
Effects QualityHighbaseline
Smoke, explosions and muzzle flash. Smoke in particular tanks FPS in firefights — lowering it keeps you steady when it matters.
Post ProcessingHighbaseline
Bloom, depth of field and lens effects. Low is a clean, cheap win and arguably gives a clearer competitive image.
Ambient OcclusionHighbaseline
Soft contact shadows in corners and under objects. Subtle outdoors — a safe thing to lower.
Anti-AliasingMediumbaseline
Smooths jagged edges. Cheap; lower it a notch if you need a few extra frames.
Anisotropic Filtering16xbaseline
Keeps ground textures sharp into the distance. Effectively free — leave it at 16x.
With FrameCoach's optimized balanced settings, the AMD RX 7800 XT averages around 95 FPS at 1440p in Squad — up from about 97 FPS with everything on High.
Can the AMD RX 7800 XT run Squad at 1440p?
At 1440p with optimized settings, the AMD RX 7800 XT averages roughly 95 FPS in Squad — a smooth experience.
What are the best Squad settings for the AMD RX 7800 XT?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like View Distance and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.