All setups AMD RX 7800 XTRust

Best Rust settings for the AMD RX 7800 XT (2026)

On a AMD RX 7800 XT (paired with a balanced AMD Ryzen 7 9700X-class CPU), Rust runs at roughly 97 FPS at 1440p with our optimized settings — up from about 97FPS with everything maxed. Here's the configuration and what each setting costs.

ResolutionAll-High FPSOptimized FPS
1080p161161
1440p9797
4K4865
💡 Rust: Large servers lean on the CPU; lower Object Draw Distance first.
Recommended settings
Upscaling — FSROff
Rust supports DLSS and FSR. A free FPS boost - enable it first, though large servers also lean on your CPU.
Object Draw DistanceMediumbaseline
How far bases and objects render - one of the heaviest settings on big servers. Medium is the value pick.
Shadow QualityLowbaseline
Shadow resolution and range. Many players run Low for FPS.
Water QualityMediumbaseline
Reflections and detail on water. Medium is plenty.
Grass / FoliageMediumbaseline
Grass and plant density. Lower it for both FPS and clearer sightlines.
Particle QualityMediumbaseline
Smoke, fire and effects - a cost during raids. Medium keeps fights smooth.
Texture QualityHighbaseline
Surface sharpness - cheap on FPS if it fits your VRAM.

⚡ Fine-tune this for your exact CPU & target FPS →

Rust on other GPUs
Other games on the AMD RX 7800 XT
Frequently asked

What FPS does the AMD RX 7800 XT get in Rust?

With FrameCoach's optimized balanced settings, the AMD RX 7800 XT averages around 97 FPS at 1440p in Rust — up from about 97 FPS with everything on High.

Can the AMD RX 7800 XT run Rust at 1440p?

At 1440p with optimized settings, the AMD RX 7800 XT averages roughly 97 FPS in Rust — a smooth experience.

What are the best Rust settings for the AMD RX 7800 XT?

Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Object Draw Distance and Shadow Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.