Best Robocop: Rogue City settings for the AMD RX 7800 XT (2026)
On a AMD RX 7800 XT (paired with a balanced AMD Ryzen 7 9700X-class CPU), Robocop: Rogue City runs at roughly 82 FPS at 1440p with our optimized settings — up from about 83FPS with everything maxed. Here's the configuration and what each setting costs.
| Resolution | All-High FPS | Optimized FPS |
|---|
| 1080p | 139 | 137 |
| 1440p | 83 | 82 |
| 4K | 42 | 64 |
💡 Robocop: Rogue City: Unreal Engine 5 - upscaling is basically required at 1440p and up.
Recommended settings
Upscaling — FSROff
Robocop: Rogue City (Unreal Engine 5) supports DLSS, FSR and XeSS plus Frame Generation. Enable it first - UE5 is heavy.
Texture QualityEpic-1% FPS
Surface sharpness - cheap if it fits your VRAM.
Global Illumination (Lumen)Highbaseline
Software Lumen bounce lighting - the heaviest setting. High over Epic frees real FPS.
Shadow QualityHighbaseline
Shadow resolution and range. High is the value pick.
Reflection QualityHighbaseline
Lumen reflections on Old Detroit's wet streets. High is a clean trade.
Effects QualityHighbaseline
Gunfire, gore and explosion effects. Lowering smooths busy shootouts.
Foliage QualityHighbaseline
Scenery and plant density. A small, safe gain when lowered.
View DistanceHighbaseline
How far detail renders. Mild pop-in when lowered.
Anti-AliasingHighbaseline
Edge smoothing. Medium/High keeps the image clean cheaply.
⚡ Fine-tune this for your exact CPU & target FPS →
Robocop: Rogue City on other GPUs
Other games on the AMD RX 7800 XT
Frequently asked
What FPS does the AMD RX 7800 XT get in Robocop: Rogue City?
With FrameCoach's optimized balanced settings, the AMD RX 7800 XT averages around 82 FPS at 1440p in Robocop: Rogue City — up from about 83 FPS with everything on High.
Can the AMD RX 7800 XT run Robocop: Rogue City at 1440p?
At 1440p with optimized settings, the AMD RX 7800 XT averages roughly 82 FPS in Robocop: Rogue City — a smooth experience.
What are the best Robocop: Rogue City settings for the AMD RX 7800 XT?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination (Lumen) and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.