Best Overwatch 2 settings for the AMD RX 7800 XT (2026)
On a AMD RX 7800 XT (paired with a balanced AMD Ryzen 7 9700X-class CPU), Overwatch 2 runs at roughly 206 FPS at 1440p with our optimized settings — up from about 209FPS with everything maxed. Here's the configuration and what each setting costs.
| Resolution | All-High FPS | Optimized FPS |
|---|
| 1080p | 340 | 340 |
| 1440p | 209 | 206 |
| 4K | 104 | 103 |
Recommended settings · ✓ tuned to this game’s real menu
Upscaling — FSROff
Overwatch 2 runs at very high FPS already; lowering render scale (or FSR) is mainly for weaker GPUs or high-refresh 1440p/4K.
Texture QualityUltra-1% FPS
Texture sharpness — trivial on modern cards. Keep it High.
Shadow DetailHighbaseline
The biggest GPU cost in Overwatch — Low/Medium is the standard competitive pick.
Effects DetailHighbaseline
Ability and ultimate effects. Lowering both gains FPS and reduces clutter in team fights.
Lighting QualityHighbaseline
Lighting fidelity. Medium is a popular high-FPS choice.
Local ReflectionsOnbaseline
Screen-space reflections. Off is a common competitive setting.
Model DetailHighbaseline
Hero and world model detail. Modest cost.
Ambient OcclusionOnbaseline
Soft contact shadows. Cheap; many players disable it for clarity.
Local Fog DetailHighbaseline
Atmospheric fog detail. A small, safe saving.
Texture Filtering QualityUltrabaseline
Keeps long sightlines sharp — effectively free, use the highest.
⚡ Fine-tune this for your exact CPU & target FPS →
Overwatch 2 on other GPUs
Other games on the AMD RX 7800 XT
Frequently asked
What FPS does the AMD RX 7800 XT get in Overwatch 2?
With FrameCoach's optimized balanced settings, the AMD RX 7800 XT averages around 206 FPS at 1440p in Overwatch 2 — up from about 209 FPS with everything on High.
Can the AMD RX 7800 XT run Overwatch 2 at 1440p?
At 1440p with optimized settings, the AMD RX 7800 XT averages roughly 206 FPS in Overwatch 2 — a smooth experience.
What are the best Overwatch 2 settings for the AMD RX 7800 XT?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Detail and Effects Detail down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.