All setups AMD RX 7600S (laptop, 8GB)The Last of Us Part I

Best The Last of Us Part I settings for the AMD RX 7600S (laptop, 8GB) (2026)

On a AMD RX 7600S (laptop, 8GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), The Last of Us Part I runs at roughly 62 FPS at 1080p with our optimized settings — up from about 63FPS with everything maxed. Here's the configuration and what each setting costs.

The AMD RX 7600S (laptop, 8GB) is a mainstream 1080p graphics card with 8GB of VRAM, and The Last of Us Part I is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 62 FPSwith FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.

Across resolutions you can expect around 62 FPS at 1080p and 61 FPS at 1440p, dropping to roughly 47 FPS at 4K. With only 8GB of VRAM, keep textures a notch below max in The Last of Us Part I at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p6362
1440p3861
4K2147
💡 The Last of Us Part I: VRAM-hungry — on 8GB cards keep textures at High, not Ultra.
Recommended settings
Upscaling — FSROff
The Last of Us Part I supports DLSS, FSR and XeSS. A strong GPU-side boost on a demanding, VRAM-hungry port.
Texture QualityUltra-1% FPS
This game is famously VRAM-hungry - Ultra textures want 10GB+. On 8GB cards, High avoids stutter.
Shadow QualityHighbaseline
Shadow resolution and range. High is the value pick over Ultra.
Screen Space ReflectionsHighbaseline
Reflections on water and wet surfaces. High is a clean trade.
Bounced LightingOnbaseline
Extra indirect light bounce. A meaningful cost for a subtle, pretty effect.
Ambient OcclusionHighbaseline
Soft contact shadows. Medium is a cheap, good-looking option.
Dynamic Objects QualityHighbaseline
Detail on moving objects and debris. Modest cost; High looks best.
Anti-AliasingTAAbaseline
Edge smoothing. Cheap; leave it On for a clean image.
Anisotropic Filtering16xbaseline
Keeps angled surfaces sharp - effectively free, use 16x.

⚡ Fine-tune this for your exact CPU & target FPS →

The Last of Us Part I on other GPUs
Other games on the AMD RX 7600S (laptop, 8GB)
Frequently asked

What FPS does the AMD RX 7600S (laptop, 8GB) get in The Last of Us Part I?

With FrameCoach's optimized balanced settings, the AMD RX 7600S (laptop, 8GB) averages around 62 FPS at 1080p in The Last of Us Part I — up from about 63 FPS with everything on High.

Can the AMD RX 7600S (laptop, 8GB) run The Last of Us Part I at 1440p?

At 1440p with optimized settings, the AMD RX 7600S (laptop, 8GB) averages roughly 61 FPS in The Last of Us Part I — a smooth experience.

What are the best The Last of Us Part I settings for the AMD RX 7600S (laptop, 8GB)?

Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Screen Space Reflections down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.