All setups AMD RX 6800The Last of Us Part I

Best The Last of Us Part I settings for the AMD RX 6800 (2026)

On a AMD RX 6800 (paired with a balanced AMD Ryzen 9 5950X-class CPU), The Last of Us Part I runs at roughly 69 FPS at 1440p with our optimized settings — up from about 70FPS with everything maxed. Here's the configuration and what each setting costs.

The AMD RX 6800 is a strong 1440p graphics card with 16GB of VRAM, and The Last of Us Part I is a demanding, graphically heavy game. Paired with the AMD Ryzen 9 5950X, it runs well at 1440p — about 69 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.

Across resolutions you can expect around 115 FPS at 1080p and 69 FPS at 1440p, dropping to roughly 61 FPS at 4K. Its 16GB of VRAM is plenty for The Last of Us Part I, so textures can stay maxed. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p117115
1440p7069
4K4061
💡 The Last of Us Part I: VRAM-hungry — on 8GB cards keep textures at High, not Ultra.
Recommended settings
Upscaling — FSROff
The Last of Us Part I supports DLSS, FSR and XeSS. A strong GPU-side boost on a demanding, VRAM-hungry port.
Texture QualityUltra-1% FPS
This game is famously VRAM-hungry - Ultra textures want 10GB+. On 8GB cards, High avoids stutter.
Shadow QualityHighbaseline
Shadow resolution and range. High is the value pick over Ultra.
Screen Space ReflectionsHighbaseline
Reflections on water and wet surfaces. High is a clean trade.
Bounced LightingOnbaseline
Extra indirect light bounce. A meaningful cost for a subtle, pretty effect.
Ambient OcclusionHighbaseline
Soft contact shadows. Medium is a cheap, good-looking option.
Dynamic Objects QualityHighbaseline
Detail on moving objects and debris. Modest cost; High looks best.
Anti-AliasingTAAbaseline
Edge smoothing. Cheap; leave it On for a clean image.
Anisotropic Filtering16xbaseline
Keeps angled surfaces sharp - effectively free, use 16x.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the AMD RX 6800 run The Last of Us Part I? See the verdict →

The Last of Us Part I on other GPUs
Other games on the AMD RX 6800
Frequently asked

What FPS does the AMD RX 6800 get in The Last of Us Part I?

With FrameCoach's optimized balanced settings, the AMD RX 6800 averages around 69 FPS at 1440p in The Last of Us Part I — up from about 70 FPS with everything on High.

Can the AMD RX 6800 run The Last of Us Part I at 1440p?

At 1440p with optimized settings, the AMD RX 6800 averages roughly 69 FPS in The Last of Us Part I — a smooth experience.

What are the best The Last of Us Part I settings for the AMD RX 6800?

Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Screen Space Reflections down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.