Best Dying Light 2 Stay Human settings for the AMD RX 6800 XT (2026)
On a AMD RX 6800 XT (paired with a balanced AMD Ryzen 9 5950X-class CPU), Dying Light 2 Stay Human runs at roughly 76 FPS at 1440p with our optimized settings — up from about 76FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX 6800 XT is a strong 1440p graphics card with 16GB of VRAM, and Dying Light 2 Stay Human is a demanding, graphically heavy game. Paired with the AMD Ryzen 9 5950X, it runs well at 1440p — about 76 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 117 FPS at 1080p and 76 FPS at 1440p, dropping to roughly 67 FPS at 4K. Dying Light 2 Stay Human supports ray tracing and the AMD RX 6800 XT can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. Its 16GB of VRAM is plenty for Dying Light 2 Stay Human, so textures can stay maxed. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 117 | 117 |
| 1440p | 76 | 76 |
| 4K | 43 | 67 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD RX 6800 XT run Dying Light 2 Stay Human? See the verdict →
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What FPS does the AMD RX 6800 XT get in Dying Light 2 Stay Human?
With FrameCoach's optimized balanced settings, the AMD RX 6800 XT averages around 76 FPS at 1440p in Dying Light 2 Stay Human — up from about 76 FPS with everything on High.
Can the AMD RX 6800 XT run Dying Light 2 Stay Human at 1440p?
At 1440p with optimized settings, the AMD RX 6800 XT averages roughly 76 FPS in Dying Light 2 Stay Human — a smooth experience.
What are the best Dying Light 2 Stay Human settings for the AMD RX 6800 XT?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Foliage Quality and Contact Shadows down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.