Best The Elder Scrolls IV: Oblivion Remastered settings for the AMD RX 6700 XT (2026)
On a AMD RX 6700 XT (paired with a balanced AMD Ryzen 9 5950X-class CPU), The Elder Scrolls IV: Oblivion Remastered runs at roughly 63 FPS at 1440p with our optimized settings — up from about 47FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX 6700 XT is a strong 1440p graphics card with 12GB of VRAM, and The Elder Scrolls IV: Oblivion Remastered is a one of the most punishing games to run on PC. Paired with the AMD Ryzen 9 5950X, it runs well at 1440p — about 63 FPS with FrameCoach's optimized settings, a clear jump from roughly 47 FPS with everything on High.
Across resolutions you can expect around 78 FPS at 1080p and 63 FPS at 1440p, dropping to roughly 60 FPS at 4K. The Elder Scrolls IV: Oblivion Remastered supports ray tracing and the AMD RX 6700 XT can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 78 | 78 |
| 1440p | 47 | 63 |
| 4K | 27 | 60 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD RX 6700 XT run The Elder Scrolls IV: Oblivion Remastered? See the verdict →
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What FPS does the AMD RX 6700 XT get in The Elder Scrolls IV: Oblivion Remastered?
With FrameCoach's optimized balanced settings, the AMD RX 6700 XT averages around 63 FPS at 1440p in The Elder Scrolls IV: Oblivion Remastered — up from about 47 FPS with everything on High.
Can the AMD RX 6700 XT run The Elder Scrolls IV: Oblivion Remastered at 1440p?
At 1440p with optimized settings, the AMD RX 6700 XT averages roughly 63 FPS in The Elder Scrolls IV: Oblivion Remastered — a smooth experience.
What are the best The Elder Scrolls IV: Oblivion Remastered settings for the AMD RX 6700 XT?
Turn on FSR (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.