All setups AMD RX 5600 XTThe Last of Us Part I

Best The Last of Us Part I settings for the AMD RX 5600 XT (2026)

On a AMD RX 5600 XT (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), The Last of Us Part I runs at roughly 79 FPS at 1080p with our optimized settings — up from about 59FPS with everything maxed. Here's the configuration and what each setting costs.

The AMD RX 5600 XT is a mainstream 1080p graphics card with 6GB of VRAM, and The Last of Us Part I is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 79 FPS with FrameCoach's optimized settings, a clear jump from roughly 59 FPS with everything on High.

Across resolutions you can expect around 79 FPS at 1080p and 61 FPS at 1440p, dropping to roughly 45 FPS at 4K. With only 6GB of VRAM, keep textures a notch below max in The Last of Us Part I at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p5979
1440p3661
4K2045
💡 The Last of Us Part I: VRAM-hungry — on 8GB cards keep textures at High, not Ultra.
🚀 Biggest free win: enable FSR (Quality) — about +35% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRQuality+35% FPS
The Last of Us Part I supports DLSS, FSR and XeSS. A strong GPU-side boost on a demanding, VRAM-hungry port.
Texture QualityUltra-1% FPS
This game is famously VRAM-hungry - Ultra textures want 10GB+. On 8GB cards, High avoids stutter.
Shadow QualityHighbaseline
Shadow resolution and range. High is the value pick over Ultra.
Screen Space ReflectionsHighbaseline
Reflections on water and wet surfaces. High is a clean trade.
Bounced LightingOnbaseline
Extra indirect light bounce. A meaningful cost for a subtle, pretty effect.
Ambient OcclusionHighbaseline
Soft contact shadows. Medium is a cheap, good-looking option.
Dynamic Objects QualityHighbaseline
Detail on moving objects and debris. Modest cost; High looks best.
Anti-AliasingTAAbaseline
Edge smoothing. Cheap; leave it On for a clean image.
Anisotropic Filtering16xbaseline
Keeps angled surfaces sharp - effectively free, use 16x.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the AMD RX 5600 XT run The Last of Us Part I? See the verdict →

The Last of Us Part I on other GPUs
Other games on the AMD RX 5600 XT
Frequently asked

What FPS does the AMD RX 5600 XT get in The Last of Us Part I?

With FrameCoach's optimized balanced settings, the AMD RX 5600 XT averages around 79 FPS at 1080p in The Last of Us Part I — up from about 59 FPS with everything on High.

Can the AMD RX 5600 XT run The Last of Us Part I at 1440p?

At 1440p with optimized settings, the AMD RX 5600 XT averages roughly 61 FPS in The Last of Us Part I — a smooth experience.

What are the best The Last of Us Part I settings for the AMD RX 5600 XT?

Turn on FSR (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Screen Space Reflections down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.