Best Detroit: Become Human settings for the AMD RX 5600 XT (2026)
On a AMD RX 5600 XT (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Detroit: Become Human runs at roughly 83 FPS at 1080p with our optimized settings — up from about 83FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX 5600 XT is a mainstream 1080p graphics card with 6GB of VRAM, and Detroit: Become Human is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 83 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 83 FPS at 1080p and 67 FPS at 1440p, dropping to roughly 62 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 83 | 83 |
| 1440p | 50 | 67 |
| 4K | 28 | 62 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD RX 5600 XT run Detroit: Become Human? See the verdict →
- Detroit: Become Human on NVIDIA RTX 4060 →
- Detroit: Become Human on NVIDIA RTX 4070 →
- Detroit: Become Human on NVIDIA RTX 4060 Ti →
- Detroit: Become Human on NVIDIA RTX 4070 Super →
- Detroit: Become Human on NVIDIA RTX 5070 →
- Detroit: Become Human on NVIDIA RTX 5060 →
- Detroit: Become Human on NVIDIA RTX 3060 (12GB) →
- Detroit: Become Human on NVIDIA RTX 3070 →
What FPS does the AMD RX 5600 XT get in Detroit: Become Human?
With FrameCoach's optimized balanced settings, the AMD RX 5600 XT averages around 83 FPS at 1080p in Detroit: Become Human — up from about 83 FPS with everything on High.
Can the AMD RX 5600 XT run Detroit: Become Human at 1440p?
At 1440p with optimized settings, the AMD RX 5600 XT averages roughly 67 FPS in Detroit: Become Human — a smooth experience.
What are the best Detroit: Become Human settings for the AMD RX 5600 XT?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Model / World Detail down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.