Best Dark Souls III settings for the AMD RX 5500 XT (8GB) (2026)
On a AMD RX 5500 XT (8GB) (paired with a balanced Intel Core i5-8600K-class CPU), Dark Souls III runs at roughly 60 FPS at 1080p with our optimized settings — up from about 60FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX 5500 XT (8GB) is a entry-level graphics card with 8GB of VRAM, and Dark Souls III is a relatively light game to run. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 60 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 60 FPS at 1080p and 60 FPS at 1440p, dropping to roughly 60 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 60 | 60 |
| 1440p | 60 | 60 |
| 4K | 36 | 60 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD RX 5500 XT (8GB) run Dark Souls III? See the verdict →
- Cyberpunk 2077 on AMD RX 5500 XT (8GB) →
- Fortnite on AMD RX 5500 XT (8GB) →
- Counter-Strike 2 on AMD RX 5500 XT (8GB) →
- Call of Duty: Warzone on AMD RX 5500 XT (8GB) →
- Elden Ring on AMD RX 5500 XT (8GB) →
- Baldur’s Gate 3 on AMD RX 5500 XT (8GB) →
- Starfield on AMD RX 5500 XT (8GB) →
- Marvel Rivals on AMD RX 5500 XT (8GB) →
What FPS does the AMD RX 5500 XT (8GB) get in Dark Souls III?
With FrameCoach's optimized balanced settings, the AMD RX 5500 XT (8GB) averages around 60 FPS at 1080p in Dark Souls III — up from about 60 FPS with everything on High.
Can the AMD RX 5500 XT (8GB) run Dark Souls III at 1440p?
At 1440p with optimized settings, the AMD RX 5500 XT (8GB) averages roughly 60 FPS in Dark Souls III — a smooth experience.
What are the best Dark Souls III settings for the AMD RX 5500 XT (8GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Lighting Quality and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.