All setups AMD RX 540 (4GB)Grand Theft Auto V

Best Grand Theft Auto V settings for the AMD RX 540 (4GB) (2026)

On a AMD RX 540 (4GB) (paired with a balanced AMD Ryzen 3 3300X-class CPU), Grand Theft Auto V runs at roughly 54 FPS at 1080p with our optimized settings — up from about 15FPS with everything maxed. Here's the configuration and what each setting costs.

The AMD RX 540 (4GB) is a entry-level graphics card with 4GB of VRAM, and Grand Theft Auto V is a moderately demanding game. Paired with the AMD Ryzen 3 3300X, it is playable at 1080p — about 54 FPSwith FrameCoach's optimized settings, a clear jump from roughly 15 FPS with everything on High.

Across resolutions you can expect around 54 FPS at 1080p and 32 FPS at 1440p, dropping to roughly 18 FPS at 4K. Grand Theft Auto V offers ray tracing, but the AMD RX 540 (4GB) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p1554
1440p932
4K518
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRBalanced+55% FPS
The Enhanced edition adds DLSS and FSR. A free FPS boost — the original Legacy version has no upscaler.
Ray-Traced ShadowsOffsaves FPS
Enhanced-edition ray-traced shadows. A nice touch but a real cost — keep Off for high FPS.
Reflection QualityLow+14% FPS
One of GTA V’s heaviest settings — reflections on cars, water and windows. High over Ultra is a big saving.
Grass QualityNormal+10% FPS
Countryside grass density. "Very High" famously tanks FPS for a small visual gain — High is the sweet spot.
MSAAOff+10% FPS
Hardware edge smoothing — one of GTA V's heaviest options. 2x is plenty; 8x tanks FPS.
Shadow QualityNormal+8% FPS
Shadow resolution. High looks great and runs well.
Extended Distance ScalingOff+8% FPS
How much extra detail pops in at distance — partly CPU-bound. Lower it if you are CPU-limited.
Ambient OcclusionOff+5% FPS
Soft contact shadows. Normal is a cheap, good-looking choice.
Post FXNormal+5% FPS
Bloom, depth of field and light shafts. High is plenty.
TessellationOff+5% FPS
Adds rounded detail to surfaces. Normal is a low-impact saving.
Reflection MSAAOff+5% FPS
Smooths edges inside reflections. Off or 2x for a clean FPS saving.
Particles QualityNormal+4% FPS
Explosions, smoke and sparks. High is a cheap, good-looking choice.
Water QualityNormal+4% FPS
Ocean and pool detail. A small saving with little visible change inland.
Soft ShadowsSharp+4% FPS
How softly shadow edges blur. Soft is the natural-looking middle ground.
Extended Shadows DistanceOff+4% FPS
How far shadows render into the distance. Lower it for an easy gain.
Texture QualityVery High-1% FPS
Surface detail — cheap if it fits your VRAM. Very High is fine on modern cards.
Anisotropic Filtering16xbaseline
Keeps roads and pavement sharp into the distance — essentially free, use 16x.

⚡ Fine-tune this for your exact CPU & target FPS →

Grand Theft Auto V on other GPUs
Other games on the AMD RX 540 (4GB)
Frequently asked

What FPS does the AMD RX 540 (4GB) get in Grand Theft Auto V?

With FrameCoach's optimized balanced settings, the AMD RX 540 (4GB) averages around 54 FPS at 1080p in Grand Theft Auto V — up from about 15 FPS with everything on High.

Can the AMD RX 540 (4GB) run Grand Theft Auto V at 1440p?

At 1440p with optimized settings, the AMD RX 540 (4GB) averages roughly 32 FPS in Grand Theft Auto V; turn on upscaling or aim for a locked 60 for the best feel.

What are the best Grand Theft Auto V settings for the AMD RX 540 (4GB)?

Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Reflection Quality and Grass Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.