Best Indiana Jones and the Great Circle settings for the AMD RX 460 (4GB) (2026)
On a AMD RX 460 (4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Indiana Jones and the Great Circle runs at roughly 35 FPS at 1080p with our optimized settings — up from about 17FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX 460 (4GB) is a entry-level graphics card with 4GB of VRAM, and Indiana Jones and the Great Circle is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 35 FPS with FrameCoach's optimized settings, a clear jump from roughly 17 FPS with everything on High.
Across resolutions you can expect around 35 FPS at 1080p and 22 FPS at 1440p, dropping to roughly 12 FPS at 4K. Indiana Jones and the Great Circle offers ray tracing, but the AMD RX 460 (4GB) isn't built for it, so we leave it off. With only 4GB of VRAM, keep textures a notch below max in Indiana Jones and the Great Circle at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 17 | 35 |
| 1440p | 10 | 22 |
| 4K | 6 | 12 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD RX 460 (4GB) run Indiana Jones and the Great Circle? See the verdict →
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What FPS does the AMD RX 460 (4GB) get in Indiana Jones and the Great Circle?
With FrameCoach's optimized balanced settings, the AMD RX 460 (4GB) averages around 35 FPS at 1080p in Indiana Jones and the Great Circle — up from about 17 FPS with everything on High.
Can the AMD RX 460 (4GB) run Indiana Jones and the Great Circle at 1440p?
At 1440p with optimized settings, the AMD RX 460 (4GB) averages roughly 22 FPS in Indiana Jones and the Great Circle; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Indiana Jones and the Great Circle settings for the AMD RX 460 (4GB)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.