Best Lords of the Fallen (2023) settings for the AMD Radeon Vega 10 (iGPU) (2026)
On a AMD Radeon Vega 10 (iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Lords of the Fallen (2023) runs at roughly 21 FPS at 1080p with our optimized settings — up from about 8FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD Radeon Vega 10 (iGPU) is a entry-level graphics card with 2GB of VRAM, and Lords of the Fallen (2023) is a one of the most punishing games to run on PC. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 21 FPS with FrameCoach's optimized settings, a clear jump from roughly 8 FPS with everything on High.
Across resolutions you can expect around 21 FPS at 1080p and 12 FPS at 1440p, dropping to roughly 7 FPS at 4K. Lords of the Fallen (2023) offers ray tracing, but the AMD Radeon Vega 10 (iGPU) isn't built for it, so we leave it off. With only 2GB of VRAM, keep textures a notch below max in Lords of the Fallen (2023) at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 8 | 21 |
| 1440p | 5 | 12 |
| 4K | 3 | 7 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD Radeon Vega 10 (iGPU) run Lords of the Fallen (2023)? See the verdict →
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What FPS does the AMD Radeon Vega 10 (iGPU) get in Lords of the Fallen (2023)?
With FrameCoach's optimized balanced settings, the AMD Radeon Vega 10 (iGPU) averages around 21 FPS at 1080p in Lords of the Fallen (2023) — up from about 8 FPS with everything on High.
Can the AMD Radeon Vega 10 (iGPU) run Lords of the Fallen (2023) at 1440p?
At 1440p with optimized settings, the AMD Radeon Vega 10 (iGPU) averages roughly 12 FPS in Lords of the Fallen (2023); turn on upscaling or aim for a locked 60 for the best feel.
What are the best Lords of the Fallen (2023) settings for the AMD Radeon Vega 10 (iGPU)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination Quality and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.