Best Dying Light 2 Stay Human settings for the AMD Radeon 780M (iGPU) (2026)
On a AMD Radeon 780M (iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Dying Light 2 Stay Human runs at roughly 60 FPS at 1080p with our optimized settings — up from about 30FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD Radeon 780M (iGPU) is a handheld graphics card with 4GB of VRAM, and Dying Light 2 Stay Human is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 60 FPS with FrameCoach's optimized settings, a clear jump from roughly 30 FPS with everything on High.
Across resolutions you can expect around 60 FPS at 1080p and 39 FPS at 1440p, dropping to roughly 22 FPS at 4K. Dying Light 2 Stay Human offers ray tracing, but the AMD Radeon 780M (iGPU) isn't built for it, so we leave it off. With only 4GB of VRAM, keep textures a notch below max in Dying Light 2 Stay Human at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 30 | 60 |
| 1440p | 18 | 39 |
| 4K | 10 | 22 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD Radeon 780M (iGPU) run Dying Light 2 Stay Human? See the verdict →
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What FPS does the AMD Radeon 780M (iGPU) get in Dying Light 2 Stay Human?
With FrameCoach's optimized balanced settings, the AMD Radeon 780M (iGPU) averages around 60 FPS at 1080p in Dying Light 2 Stay Human — up from about 30 FPS with everything on High.
Can the AMD Radeon 780M (iGPU) run Dying Light 2 Stay Human at 1440p?
At 1440p with optimized settings, the AMD Radeon 780M (iGPU) averages roughly 39 FPS in Dying Light 2 Stay Human; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Dying Light 2 Stay Human settings for the AMD Radeon 780M (iGPU)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Foliage Quality and Shadow Map Size down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.