Best Star Wars Jedi: Survivor settings for the AMD Radeon 660M (iGPU) (2026)
On a AMD Radeon 660M (iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Star Wars Jedi: Survivor runs at roughly 23 FPS at 1080p with our optimized settings — up from about 10FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD Radeon 660M (iGPU) is a entry-level graphics card with 2GB of VRAM, and Star Wars Jedi: Survivor is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 23 FPS with FrameCoach's optimized settings, a clear jump from roughly 10 FPS with everything on High.
Across resolutions you can expect around 23 FPS at 1080p and 14 FPS at 1440p, dropping to roughly 8 FPS at 4K. Star Wars Jedi: Survivor offers ray tracing, but the AMD Radeon 660M (iGPU) isn't built for it, so we leave it off. With only 2GB of VRAM, keep textures a notch below max in Star Wars Jedi: Survivor at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 10 | 23 |
| 1440p | 6 | 14 |
| 4K | 3 | 8 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD Radeon 660M (iGPU) run Star Wars Jedi: Survivor? See the verdict →
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What FPS does the AMD Radeon 660M (iGPU) get in Star Wars Jedi: Survivor?
With FrameCoach's optimized balanced settings, the AMD Radeon 660M (iGPU) averages around 23 FPS at 1080p in Star Wars Jedi: Survivor — up from about 10 FPS with everything on High.
Can the AMD Radeon 660M (iGPU) run Star Wars Jedi: Survivor at 1440p?
At 1440p with optimized settings, the AMD Radeon 660M (iGPU) averages roughly 14 FPS in Star Wars Jedi: Survivor; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Star Wars Jedi: Survivor settings for the AMD Radeon 660M (iGPU)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Foliage Detail down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.