Best Little Nightmares III settings for the AMD R9 380 (4GB) (2026)
On a AMD R9 380 (4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Little Nightmares III runs at roughly 60 FPS at 1080p with our optimized settings — up from about 27FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD R9 380 (4GB) is a entry-level graphics card with 4GB of VRAM, and Little Nightmares III is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 60 FPS with FrameCoach's optimized settings, a clear jump from roughly 27 FPS with everything on High.
Across resolutions you can expect around 60 FPS at 1080p and 37 FPS at 1440p, dropping to roughly 21 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 27 | 60 |
| 1440p | 16 | 37 |
| 4K | 9 | 21 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD R9 380 (4GB) run Little Nightmares III? See the verdict →
- Little Nightmares III on NVIDIA RTX 4060 →
- Little Nightmares III on NVIDIA RTX 4070 →
- Little Nightmares III on NVIDIA RTX 4060 Ti →
- Little Nightmares III on NVIDIA RTX 4070 Super →
- Little Nightmares III on NVIDIA RTX 5070 →
- Little Nightmares III on NVIDIA RTX 5060 →
- Little Nightmares III on NVIDIA RTX 3060 (12GB) →
- Little Nightmares III on NVIDIA RTX 3070 →
What FPS does the AMD R9 380 (4GB) get in Little Nightmares III?
With FrameCoach's optimized balanced settings, the AMD R9 380 (4GB) averages around 60 FPS at 1080p in Little Nightmares III — up from about 27 FPS with everything on High.
Can the AMD R9 380 (4GB) run Little Nightmares III at 1440p?
At 1440p with optimized settings, the AMD R9 380 (4GB) averages roughly 37 FPS in Little Nightmares III; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Little Nightmares III settings for the AMD R9 380 (4GB)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination (Lumen) and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.