Best GPU forSea of Thieves

Best GPU for Sea of Thieves (2026)

Sea of Thieves is a moderately demanding game. Below are the current-gen graphics cards we recommend for it at each resolution. FPS figures are at High settings with no upscaling — turning on DLSS/FSR pushes them meaningfully higher.

Our picks

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NVIDIA RTX 5060
1080p 60 FPS + 1440p 60 FPS: ~148/89 FPS — a big generational leap with DLSS 4 and Multi Frame Generation
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NVIDIA RTX 5070
Best for 4K 60 FPS: ~79 FPS — a strong 1440p card with great efficiency
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NVIDIA RTX 5090
Best for Maximum performance: ~153 FPS — the fastest consumer GPU available right now
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Estimated FPS by GPU (High settings, no upscaling)

Graphics card1080p1440p4K
NVIDIA RTX 50601488950
NVIDIA RTX 5060 Ti 16GB16910157
NVIDIA RTX 507022713979
NVIDIA RTX 5070 Ti22717197
NVIDIA RTX 5080263199113
NVIDIA RTX 5090263263153

For 1080p gaming, the NVIDIA RTX 5060 is the value pick for Sea of Thieves — about 148 FPS at High settings (no upscaling). Stepping up to 1440p, the NVIDIA RTX 5060 is the sweet spot (89 FPS). For 4K, the NVIDIA RTX 5070 keeps it above 60 FPS.

⚡ Already have a GPU? Tune Sea of Thieves for your exact hardware in the optimizer →

Sea of Thieves settings by GPU
Best GPU for other games
Frequently asked

What is the best GPU for Sea of Thieves?

For most players, the NVIDIA RTX 5060 is the sweet spot — about 89 FPS at 1440p in Sea of Thieves at High settings (no upscaling). On a budget, the NVIDIA RTX 5060 handles a smooth 60 FPS at 1080p; for 4K, the NVIDIA RTX 5070 is the pick.

What GPU do I need to run Sea of Thieves at 1080p 60 FPS?

The NVIDIA RTX 5060 is the cheapest current-gen card that comfortably clears 60 FPS at 1080p in Sea of Thieves (about 148 FPS at High settings (no upscaling)).

Can you run Sea of Thieves at 4K?

Yes — the NVIDIA RTX 5070 averages about 79 FPS at 4K at High settings (no upscaling); the NVIDIA RTX 5090 pushes it higher for high-refresh 4K.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.